Our current and upcoming project areas also include:

  • Artificial Intelligence for Computer Game Agent Navigation & Movement.
  • Artificial Intelligence for Computer Game Agent Strategy & Behaviour.
  • Artificial Intelligence for Robotic Navigation & Steering.
  • Artificial Intelligence for Robotic Arm Control & Manoeuvring.
  • Artificial Intelligence for Improved Neural Network Learning.
  • Artificial Intelligence for Proteomics (relates to Bioinformatics).
  • Artificial Intelligence for Cinematic CGI Crowd/Group/Flock control.

If you are getting in touch with us, please let us know which of the above projects is of the most interest to you.